Experience

Artiste

Jem Sophia

✴︎

2022

Interdisciplinary artist working in music (songwriting, producing, performance), AI, photography, video, 3D, visual art, technology research, and…pretty much everything else

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Design Technologist

ZORA

✴︎

2022

2023

  • Future-future R&D/prototyping; inventing experiments with our SDK and showcasing developer possibilities hidden in smart contracts

  • Invented an on-chain hypertext system

  • Invented a composable on-chain design protocol

  • Generative WebGL experiments & bespoke smart contract development

  • Developer Relations & ran our engineering organization’s beloved Twitter account


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Co-founder

Cabin

✴︎

2021

2022

Instigator, co-founder & initial tokenomics architect of a decentralized international creative community DAO centered on a co-living property outside of Austin.


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Principal

Cosmic Computation Laboratory

✴︎

2019

2022

  • Early-stage technology R&D, prototyping & storytelling, often at the intersection of design tooling, AI and web3

  • Invented Epochs: an on-chain sacred numerological calendar system with a native astrology

  • Clients included Spotify & Figma

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Artist Residency

California Institute of Integral Studies × Building 180

✴︎

2019

2019

“What Happens When A Cyborg Drinks Ayahuasca” artist residency exploring the intersections of deep learning, psychedelics & consciousness

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Research Scientist

Airbnb

(Propel)

✴︎

2018

2019

Airbnb's in-house R&D lab, exploring the intersection of spatial AI & VR

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Design Technologist

Airbnb

(Design Tools)

✴︎

2016

2018

  • Made a visual search engine for design files

  • Prototyped AI-augmented design tooling for a large design organization

  • Prototyped industry-first 'sketch to UI' design tools

  • Architected a novel design system pipeline to build multiple targets from a single source of truth

  • Created react-sketchapp - a novel React renderer to keep design assets in sync and generate UI training data for AI models

  • and so much more

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Technologist

The Grid

✴︎

2015

2016

AI-driven website builder

  • Architected an AI-powered typography system

  • Built in-house tooling for exploring large combinatorial spaces

  • Contributed to front-end architecture for generative websites


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Principal

Internet & Things

✴︎

2014

2015

Freelance design & full-stack engineering (Ruby on Rails, Backbone, Ember, Meteor, React, etc), and international conference speaker. Clients included Ableton, Sequoia Capital and Webflow

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Technologist

Makeshift

✴︎

2013

2014

Design, full-stack engineering & product ownership for a new product exploration lab

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Lead Designer

Prismatic

✴︎

2011

2011

  • Designed generative layouts for AI-driven news-feeds

  • ClojureScript front-end integration

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Technology

Honestly? I’m an enneagram 7 / Gemini sun with ADHD who has been whispering to computers since the mid-90s: if I've heard of it, I've probably used it

Technology

Honestly? I’m an enneagram 7 / Gemini sun with ADHD who has been whispering to computers since the mid-90s: if I've heard of it, I've probably used it

Technology

Honestly? I’m an enneagram 7 / Gemini sun with ADHD who has been whispering to computers since the mid-90s: if I've heard of it, I've probably used it

Design

From the foundation of a traditional graphic design education (grids! typography!), I am experienced with all subgenres of the design process: print, web & mobile; wireframes & high-fidelity; brand & interactive.

Engineering

These days my stack tends to center around Next.js & Tailwind (like everyone else). When coding with LLMs I prefer Claude Code. I can write Swift, but usually reach for React Native first. This website was made with Framer. React has been my bread-and-butter since the first public release in 2013, and before that I worked with allll of the front-end frameworks (remember Backbone?). I tend to prefer TypeScript or serverless backends these days, but I am also experienced with Rails, Clojure & Python stacks.

Multimedia

I produce & mix my own music in Logic & Ableton, and edit videos in Final Cut Pro.

I write shaders in GLSL, and sometimes make interactive things with TouchDesigner.

I relish the opportunity to expand my 3D skills in Cinema4D, Blender & Unreal Engine.